MAJOR USER PROBLEMS
LET USER KNOW, HELP CONNECT SIMILAR PEOPLE
LET USER KNOW, HELP JOIN LOCAL ARTISTRY AROUND
UPDATEING USER FOR HIS OPTED ART, ITS EVENTS
1
2
3
USER PROFILE
Way without formal training?
Join such people, for growth.
“Started graffiti, want to grow.”
“It’s hard to find similar people.”
Looks for graffiti related events.
Browses online for community.
Eagar, for graffiti jams ahead.
Disappointed, tough to find.
FEELS
DOES
PROBLEM STATEMENT
Artists lack a community-focused platform that connects them locally and globally for peer feedback, collaboration, and in-person events, beyond just portfolio sharing and professional networking.
INSIGHTS
BY PRIMARY AND SECONDARY RESEARCH
REASON FOR CONNECT
FACTORS RESTRICTING
CONNECTION BENEFIT
Professional benefits
Connections around
Practicing art interest
Peer to peer learning
Personal recognition
Busy schedule to plan
Lack of similar people
No such group around
Too distraction around
No motivation to revive
Personal artistic growth
Support art as a culture
Mainstreaming hobbies
Building art community
Following event nearby
Above insights are from information by secondary sources and surveys from art passionate and hobbyist people.
UNDERSTANDING USER
The user journey is crucial, as it helps to thoroughly understand what users experience, their pain points, and gaps where a solution can be incorporated in their journey seamlessly bring out the best experience.
GOAL
NEED
PAIN
Current platforms focus monetary satisfaction, not fostering meaningful and artistic relations.
Stay connected with local art communities for growth and expand his network for feedbacks.
Professional yet casual space to connect with other established artists and find new projects.
RAGHUVEER
STUDENT
AHMEDABAD
Art Style' Graffiti
Experience' Beginner
20
years
USER JOURNEY
PAIN IN
Start, with his design classes where he on learns digital tool for pro design methods.
Later, some of major work or try sketching new ideas/ artworks for next graffiti trials.
End, browses social
media platforms for
next graffiti meet or
photography collab.
Getting a basic view of user's everyday journey with respect to his daily art practice.
PAIN
Only digital
engagement
PAIN
Tough finding trend around
PAIN
Less existing
opportunities
EMPATHY
MAPPING
SAYS
THINK
Now understanding user's thought process with respect to what he says, think, does & feels about his practice.
After evaluating the user through his journey and empathy map, comparing it with positive journeys and empathy map here are three major focus issue.
IDEATION
Online platform, helps the user (artist) to discover his surroundings in terms of arts he practices and even create a community or event. And updating the user on the go with local and interested art practices around.
INFORMATION
TASK
FLOW
Event
Room
People
Create
More info
More info
Discover
Join/ Request
Direction
Feed Details
Reminder
Contact
Befriend
Message
More info
Home
Profile
Settings
Events
Room
People
More info
Create
Create
Join/ Request
Befriend
Log Out
Discover
Search
Chat
DESIGN SYSTEM
A design system is collection of guidelines and components that ensures consistent and cohesive design across interface. It includes selection of colors, fonts, and user interface (UI) elements.
Helvetica
Black condensed
#D9D9D9
#410C62
#410C62
#8937BA
#FFFFFF
#000000
#292929
Now understanding user's flow during completing main task of platform ,i.e., to Discover ( events, people, room ) .
The way content is organized and presented in this digital product. It's
the blueprint for how users navigate.
This form of Helvetica is wide but condensed, similar to our motive, that is to condense this wide creative world around the user to access art on go.
FONT SELECTION
The shades of purple have been used here to give a sense of newness and discovery. And to add contrasts, shades of white and black are used.
COLOUR SELECTION

People
Events
Rooms

People
Events
Rooms

People
Events
Rooms

Done


Search in chat

Create a room

Befriend
Message
Public
Private
Invite people

Add Post
Add Story
COMPONENT LIBRARY
A collection of reusable UI components that promotes consistency and efficiency in design and development.
Identification of primary, secondary and tertiary stakeholders is done with help of stakeholder mapping.
Only one of primary stakeholder is shown
as example here.